Please Read: There has long been a debate among gamers as to whether or not one should stat up deities in a game or setting for the game. This post is not the place to engage in that debate. This is specifically about how deites, the planes of existence, and the ways that interact with mortals and the mortal world. With that being said, here we go…
The Planes of Existence:
There are six planes that makes up the Lorthian Planar Cluster. These are:
- The God Realms – This is where the “Celestial Gods” make their kingdoms.
- The Spirit Lands – Ghosts and other incorporeal undead are found here. There are also other extra-planar creatures/people that can be found here. Demi-Planes can be found floating through the swirling vortices of the Spirit Lands.
- Faerie – Home of the Seelie Court, and other powerful faeries. They are very capricious and can be dangerous as a result. While the most powerful faeries may resemble gods in power, they actually aren’t.
- Lorthia – The Mortal world. Home to humanity and other intelligent races. There are even powerful creatures, such as dragons, powerful elementals, and even gods that can be found here.
- The Shadow Lands – The Shadow Lands are essentially a darker version of Faerie and is home to the Unseelie Court. The inhabitants of the Shadow Lands are powerful, dangerous, and more then willing to kill for any slight, real or imagined.
- The Fiend Pits – Home to the evil gods, demons, and devils, you truly will never find a more wretched hive of scum and villainy.
There are a large number of powerful beings within these six planes, but none so powerful as the gods. And though, they are seemingly all powerful, they can still be slain with great effort. However, if one fails at completely killing a god, then they had better expect swift retribution raining down on them and those with them. Of the gods on Lorthia, there are three pantheons.
- The Celestial Deities – Goodly aligned, these deities live in the God Realms where they watch and bless the mortal world and those who live in it, and follow the ways of the gods, from on high. In the typical imagining of the Celestial Pantheon, the head of the celestials is Caelestis, goddess of Life and Fertility.
- The Elemental Gods – Neutral, and apparently living on Lorthia, or Faerie and the Shadow Lands, the elemental gods tend to ignore the mortals, or at least tend toward ambivalence toward them. It is said that Tiernan, god of Time is the leader of the Elemental Pantheon.
- The Fiendish Deities – They live in the fiend pits and seek to either destroy the mortal worlds, or seize control of them, the exact goals of the fiendish deities are hard to discern. Prior to the gods’ war, the leader of the fiendish deities was one known only as “The Tyrant”. However, it seems that at the end of the war, The Tyrant may have been slain or imprisoned beyond the reach of even the other gods. The traiterous god known as Gideon seems to have taken control of the fiendish pantheon.
Each of the deific pantheons is arranged in a relatively strict hierarchy. However, it is possible for anyone to move up within the hierarchy due to their or their followers’ actions.
- Emperor – Creator deity. They are beyond the ken of mortal man and do not have stats. Tiernan, Caelestis, and the Tyrant are, or were, the emperors of their respective pantheons.
- High King – Greater deity. With the exception of the creator deities, these are the most powerful beings in Lorthia. The High Kings rule vast kingdoms in their respective planes, and can exert great influence over the mortal world through their followers.
- King – Intermediate deity. The intermediate deities rule kingdoms within the greater kingdom of the high king. Intermediate deities exert influence in the mortal realms as well and have large number of followers. The kings are usually subordinate to the high king, and usually share some aspect of the portfolio of their kigh king.
- Prince – Lesser deity. Lesser deities rule principalities within kingdoms, often times these principalities are about the size of a large city, others they’re a little larger. More then the kings, the princes share aspects of their portfolios with the king and high king.
- Marquis – Demi-God. The Marquis serve very specific aspects of their lord’s portfolio and are the least powerful deity who can grant spells and powers to their followers.
- Duke – The dukes of Hell, powerful angels, etc. They have considerable influence over the mortal world, but not through the granting of powers and spells to their devout followers, but rather through influencing others with their force of personality.
- Earl – Powerful mortals, the half-mortal children of the gods, and other powerful beings who reside in the outer planes. The Earls also can’t grant spells, and are often ignored by those of the mortal lands. However they are powerful and dangerous to deal with.
- Knight – Much like in the mortal world, the knight is a noble warrior in the employ of their liege and lord. They are the heavy cavalry when it’s needed, and like the marshal below, are often sent on missions of import for their masters, often with the promise of climbing higher up the hierarchy.
- Marshal – The heroes and saints of the pantheons, they are the least powerful of the titled. If a god needs someone to go on a mission for them, it is from the ranks of their marshals that they draw from. Often, the marshal might be granted the ability to move up to the title of knight for their service.
- Petitioner – Petitioners are the deceased faithful from the mortal planes. They do not have any power, but make up the bulk of a kingdom’s population. They are freedmen and serf alike, depending on where they live in the outer planes.
It isn’t unusual for a deity to have as an advisor a powerful immortal of lesser stature within the hierarchy, such as an especially wise angel or cunning demon. However, though they are accorded a large show of respect while within their lord’s kingdom, or even when dealing with other deities outside of theid kingdom, they are still earls or knights, or even marshals within the hierarchy.
Deities from High King on down have stats and character write-ups. However, these are not for the eyes of players. Instead, they get the standard Deity name, portfolio, and spell lists allowed to choose from. Additionally, the Earls on down to Marshal may, or may not have a small measure of deific power as well, while the Dukes are often times easily confused with some of the less powerful deities.



